Concepts and research for the game character's look and outfits I've been working on since Oct. 2021. The game is called Ad Astra. It's an educational mobile 3D platformer for middle school kids. The idea was to upgrade characters' outfits according to players' game style. If the player does more lab research it will affect the characters' suits one way. If the player explores locations more it will change his/her character's suit in another direction. The subject of exploration also affects the outfits.
I worked on this project as an art director and a lead artist.
Models in video made by wonderful 3D artist Vasyl Kysylychak: https://www.artstation.com/kysylychak
3D models made according to my concept